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package {
import flash.display.*;
import flash.events.*;
import flash.net.URLRequest;
import flash.geom.*;
import flash.utils.Timer;
public class bitmapone extends MovieClip {
private var puzzleObjects:Array;
private var pieceWidth;
private var pieceHeight;
private var blankPoint:Point;
private var slidingPiece:Object;
private var realImage:Sprite;
private var slideDirection:Point;
private var slideAnimation:Timer;
public function bitmapone() {
blankPoint = new Point(0,0);
loadgoad("http://www.ageent.ru/images/flash/goad.jpg");
}
public function loadgoad(file:String) {
var loaders:Loader = new Loader();
loaders.contentLoaderInfo.addEventListener(Event.COMPLETE, loaddone);
var request:URLRequest = new URLRequest(file);
loaders.load(request);
}
public function loaddone(event:Event):void {
var getimage=Bitmap(event.target.loader.content);
makePuzzlePieces(getimage.bitmapData);
shufflePuzzlePiecces();
}
public function makePuzzlePieces(getimage:BitmapData) {
puzzleObjects = new Array();
var pieceWidth:Number = getimage.width/3;
var pieceHeight:Number = getimage.height/3;
for (var x:int=0; x<3; x++) {
for (var y:int=0; y<3; y++) {
var newpuzzleBitmap:Bitmap = new Bitmap(new BitmapData(pieceWidth,pieceHeight));
newpuzzleBitmap.bitmapData.copyPixels(getimage, new Rectangle(x*pieceWidth,y*pieceHeight,pieceWidth,pieceHeight), new Point(0,0));
var newPuzzle:Sprite = new Sprite();
newPuzzle.addChild(newpuzzleBitmap);
if (blankPoint.equals(new Point(x,y))) {
realImage = newPuzzle;
continue;
}
addChild(newPuzzle);
newPuzzle.x=x*(pieceWidth);
newPuzzle.y=y*(pieceHeight);
var newPuzzleObject:Object = new Object();
newPuzzleObject.currentLoc=new Point(x,y);
newPuzzleObject.homeLoc=new Point(x,y);
newPuzzleObject.piece=newPuzzle;
newPuzzle.addEventListener(MouseEvent.CLICK,clickPuzzlePiece);
puzzleObjects.push(newPuzzleObject);
}
}
}
public function clickPuzzlePiece(event:MouseEvent) {
for(var i:int=0;i<puzzleObjects.length;i++) {
if(puzzleObjects[i].piece==event.currentTarget) {
movePiece(puzzleObjects[i],true);
break;
}
}
}
public function shufflePuzzlePiecces() {
for(var i:int=0; i<200; i++) {
shuffleRandom();
}
}
public function shuffleRandom() {
var validPuzzleObjects:Array=new Array();
for(var i:int=0; i<puzzleObjects.length; i++) {
if(validMove(puzzleObjects[i])!="none") {
validPuzzleObjects.push(puzzleObjects[i]);
}
}
var pick:int=Math.floor(Math.random()*validPuzzleObjects.length);
movePiece(validPuzzleObjects[pick],false);
}
public function validMove(puzzleObjects:Object) {
if((puzzleObjects.currentLoc.x==blankPoint.x)&&(puzzleObjects.currentLoc.y==blankPoint.y+1)){
return "up";
}
if((puzzleObjects.currentLoc.x==blankPoint.x)&&(puzzleObjects.currentLoc.y==blankPoint.y-1)){
return "down";
}
if((puzzleObjects.currentLoc.y==blankPoint.y)&&(puzzleObjects.currentLoc.x==blankPoint.x+1)){
return "left";
}
if((puzzleObjects.currentLoc.y==blankPoint.y)&&(puzzleObjects.currentLoc.x==blankPoint.x-1)){
return "right";
}
return "none";
}
public function movePiece(puzzleObjects:Object, slideEffect) {
switch(validMove(puzzleObjects)) {
case "up":
movePieceInDirection(puzzleObjects,0,-1,slideEffect);
break;
case "down":
movePieceInDirection(puzzleObjects,0,1,slideEffect);
break;
case "left":
movePieceInDirection(puzzleObjects,-1,0,slideEffect);
break;
case "right":
movePieceInDirection(puzzleObjects,1,0,slideEffect);
break;
}
}
public function movePieceInDirection(puzzleObjects:Object,dx,dy,slideEffect:Boolean) {
puzzleObjects.currentLoc.x+=dx;
puzzleObjects.currentLoc.y+=dy;
blankPoint.x-=dx;
blankPoint.y-=dy;
if(slideEffect) {
startSlide(puzzleObjects, dx*250, dy*150);
} else {
puzzleObjects.piece.x = puzzleObjects.currentLoc.x*(250);
puzzleObjects.piece.y = puzzleObjects.currentLoc.y*(150);
}
}
public function startSlide(puzzleObjects:Object,dx,dy){
if(slideAnimation!=null) slideDone(null);
slidingPiece = puzzleObjects;
slideDirection = new Point(dx,dy);
slideAnimation=new Timer(100/70,70);
slideAnimation.addEventListener(TimerEvent.TIMER,slidePiece);
slideAnimation.addEventListener(TimerEvent.TIMER_COMPLETE,slideDone);
slideAnimation.start();
}
public function slidePiece(event:Event){
slidingPiece.piece.x+=slideDirection.x/70;
slidingPiece.piece.y+=slideDirection.y/70;
}
public function puzzleComplete() {
for(var i:int=0; i<puzzleObjects.length; i++) {
if(!puzzleObjects[i].currentLoc.equals(puzzleObjects[i].homeLoc)) {
return false;
}
}
return true;
}
public function slideDone(event:Event) {
slidingPiece.piece.x=slidingPiece.currentLoc.x*(250);
slidingPiece.piece.y=slidingPiece.currentLoc.y*(150);
slideAnimation.stop();
slideAnimation=null;
if(puzzleComplete()) {
addChild(realImage);
}
}
}
}
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